#ifndef GAMESCENE_H
#define GAMESCENE_H

#include <QMainWindow>
#include "gamecoin.h"
#include <QLabel>
class GameScene : public QMainWindow
{
    Q_OBJECT
public:
    explicit GameScene(int level, QWidget *parent = nullptr);

private:
//    QLabel *m_lblWinGame;
    int levelId;
    void paintEvent(QPaintEvent *event);
    int m_gameInfoArray[4][4];
    GameCoin *m_btnCoin[4][4];
    QLabel *m_lblWinGame;

signals:

};

#endif // GAMESCENE_H
